News

By: Duyen Nguyen | MIT Open Learning
The students, who call their study group İleri Çalışmalar, or “Advanced Studies,” are paving their own road toward doctoral-level studies — with MIT OCW as their main resource.
By: Adam Zewe | MIT News Office
Experts in MIT Open Learning built a curriculum for three general types of military personnel — leaders, developers, and users — utilizing existing MIT educational materials and resources.
By: Department of Brain and Cognitive Sciences
Built on recent advances in machine learning, the model predicts how well individuals will produce and comprehend sentences.
By: Sarah Costello | School of Science
The MIT Science Bowl Club high school invitational returned to campus after two years of online events.
By: Danna Lorch | School of Humanities, Arts, and Social Sciences
As they were learning to take down their partners, they were also viscerally experiencing Newton’s laws of motion and other physics concepts. 
By: Sandi Miller | Department of Mathematics
The seminar is designed to provide a rare chance for first-years to develop their mathematical communication skills, including blackboard presentation and proof writing.
By: Jennifer Chu | MIT News Office
Known on campus as “two-double-oh-nine,” the popular fall semester course challenges teams of undergraduates over three months to design, build, and draft a business plan for a product prototype, which they then demo and pitch in front of a live audience, on MIT’s largest stage.
By: Lydia Huth | Office of Graduate Education
Traditionally, the first-gen identity has been viewed from a “deficit lens,” focusing on what a student lacks, rather than what a student has to offer. That needs to change.
By: MIT Professional Education
“I want to leave this message for my family, for my employees and colleagues, for my partners and for my students: In matters of education, there is no point of saturation,” says lifelong learner Jesus Sotomayor.
By: Mary Beth Gallagher | Department of Mechanical Engineering
“The main takeaway for 2.702 is to break away from the pure engineering aspect of shipbuilding and design, and start to focus on skills like team building, project management, cost estimates, and developing metrics,” says Captain Jeremy Leghorn.